SERESGENUS: EPHEMERALITY Game Passes and Developer Products: What's for Sale and What's Permanent
The store currently lists 4 game passes and 8 developer products for SERESGENUS: EPHEMERALITY. See each game pass's price and effect, prices for all eight developer products, and which purchases are permanent unlocks.
SERESGENUS: EPHEMERALITY is free to play on Roblox, and everything the game sells on top of that free base game falls into two categories: game passes and developer products. The passes are one-time unlocks you buy once and keep — the store currently shows four of them on sale, priced from R$ 125 to R$ 499. The developer products are a separate set of eight repeatable purchases, priced from R$ 49 to R$ 899.
Below you'll find every pass and product the listings currently show, what they say each one does, and which purchases are permanent. All prices are in Robux (shown as R$) and they move — Wisp Boost alone has already gone from R$ 299 to R$ 499 — so treat these numbers as a recent snapshot and confirm the current price in the in-game store before you buy.
Quick answer
The store currently lists 4 game passes and 8 developer products. The game passes are permanent one-time unlocks; the developer products are repeatable purchases you can buy again. Prices come from recent store listings — recheck them in-game before buying.
- Wisp Boost — R$ 499 — +50% Wisps from every run's rewards, listed as applying forever
- Elementalist [CLASS] — R$ 450 — unlocks the Elementalist class, master of all elements
- Bigger Server Size — R$ 250 — host lobbies of up to 8 hunters (only the host needs it)
- Starter Kit — R$ 125 — contents not described in the listing
![Player count chart for SERESGENUS: EPHEMERALITY [Open-BETA] by Omelette Snake, showing 2,406 players online](/materials/optional-game-purchases/47ea4048fa2cc273e8df6c9ebe0b3eb4b9a29dcae2de963122e4dc24a682722c.png)
The four game passes
Four passes are on sale right now. Here's the full set with current prices — buying all four would cost R$ 1,324 in total.
Data table
| Game pass | Price | What it does |
|---|---|---|
| Wisp Boost | R$ 499 | +50% Wisps from every run's rewards, described by the listing as applying forever |
| Elementalist [CLASS] | R$ 450 | Unlocks the Elementalist class — choose up to four elements: Water, Air, Earth and Fire |
| Bigger Server Size | R$ 250 | Host lobbies of up to 8 hunters; only the host needs to own it |
| Starter Kit | R$ 125 | Not described in the listing |
A fifth pass, SURVIVAL MODE [SALE], also appears in the catalogue, but it is off sale right now and can't be bought at the moment. The listing doesn't describe its effect either.
Wisp Boost (R$ 499)
Wisp Boost advertises +50% Wisps from every run's rewards, and the listing describes the boost as applying forever — a standing +50% on each run's payout rather than a limited-time buff. Since it touches every run you complete, it's the pass aimed at players who plan to keep playing over time. For the currency itself, see the wisps guide; the pass also has its own Wisp Boost page.
Elementalist [CLASS] (R$ 450)
This pass unlocks the Elementalist class, described as the master of all elements. Once you own it, you can choose between up to four elements: Water, Air, Earth and Fire. Each element has its own route, and some have subcategories — earth, for example, can bend metal. It's the pass that adds a whole class to your account rather than boosting numbers or lobby size, so it changes how you play, not just how much you earn.
If you're weighing it against the other classes, the Elementalist class guide breaks the class down, and how to unlock Elementalist covers the unlock itself.
Bigger Server Size (R$ 250)
Bigger Server Size lets the lobby host run lobbies of up to 8 hunters, and only the host needs to own it — everyone else joins without buying anything. One restriction matters before you organize a big group, though: the listing states that runs with more than 4 players earn no rewards. The pass widens who can play together; it does not make oversized runs pay out. For group planning, see how to play with friends.
Starter Kit (R$ 125)
The Starter Kit is the newest pass in the store, added in early November 2026. Its listing gives a name and a price but doesn't describe what's inside, so read the pass description in the in-game store before spending Robux on it.
The eight developer products
Developer products are the store's second category. There are eight of them:
Data table
- Developer product
- Hoard of Wisps
- Price
- R$ 899
- Developer product
- Shrine of Wisps
- Price
- R$ 379
- Developer product
- Face Customization
- Price
- R$ 250
- Developer product
- Revive all
- Price
- R$ 200
- Developer product
- Lantern of Wisps
- Price
- R$ 149
- Developer product
- Revive Self
- Price
- R$ 99
- Developer product
- Pouch of Wisps
- Price
- R$ 49
- Developer product
- Bless the Hunt
- Price
- R$ 49
Unlike the passes, these listings give only a name and a price — nothing in the listing describes what each product actually does, so this page lists their names and prices only, not effects; check the product's description in the store before you buy. The names do sort into rough groups: four Wisp-named products (Hoard, Shrine, Lantern and Pouch of Wisps), the two revive purchases (Revive Self and Revive all), and Face Customization and Bless the Hunt. For the underlying systems those names point at, see how Wisps are earned and how revival works. The wisp packs page is the dedicated stop for the wisp products.
Which purchases are permanent?
The split is clean: game passes are the permanent side of the store, and developer products are not.
Each pass is sold as a one-time unlock — buy it once and it stays. The Elementalist class remains unlocked on your account, the larger host lobby stays available to you as host, and Wisp Boost applies its advertised +50% forever, in the listing's own wording.
Developer products, on the other hand, are listed as separate repeatable-purchase entries: the kind of listing you buy again each time you need another one, not a permanent unlock. So if the question is which purchases stick with your account, the answer is the game passes; the products are repeat buys.
Prices change — check before you buy
This shop has already moved since it opened. Wisp Boost went from R$ 299 to its current R$ 499, and the Starter Kit arrived as a new R$ 125 pass. The lineup itself is young: Bigger Server Size was added on October 11, 2026, Wisp Boost on October 15, 2026, the SURVIVAL MODE pass on October 17, 2026, Elementalist [CLASS] on November 3, 2026, and the Starter Kit on November 7, 2026.
The practical upshot: treat every price here — and anywhere else — as a snapshot. Check the in-game store for the current price and availability before you buy, especially anything you saw quoted at an older number.
Where this leaves you
You don't need to spend anything to play — the base game is free and every purchase above is optional. If you do buy, the passes are the permanent ones: a class, a boost or a bigger lobby stays with your account, while the products are repeat buys rather than permanent unlocks. The beginner guide explains how a run works from scratch, and how to choose a class helps you decide whether the Elementalist pass is worth adding.
Related Guides
Wisp Boost: What It Changes
What Wisp Boost changes per run and which players get real value from it.
Wisp Packs: All Four and Prices
All four Wisp Packs, their Robux prices and what each pack actually contains.
How to Unlock the Elementalist
What unlocking the Elementalist actually requires and whether the purchase is worth it.
How to Revive: Every Option
Every revive option recorded in the game and what each one costs you.