SERESGENUS EPHEMERALITY Elementalist Class: Elements and What They Change
The Elementalist chooses between Water, Air, Earth and Fire, and each element has its own route. What picking one changes about your play.
Quick answer
The Elementalist can choose between up to four elements: Water, Air, Earth and Fire. The choice matters because each element runs its own route, and some elements branch into subcategories — Earth, for example, can bend metal.
The Elementalist is SERESGENUS: EPHEMERALITY's element class, sold as the Elementalist [CLASS] game pass. It is described as the master of all elements: rather than locking you into a single school, it opens up to four element choices, and the one you pick determines the route your Elementalist develops along.
The four elements you can choose between
An Elementalist picks from:
- Water
- Air
- Earth — can bend metal
- Fire
The store description phrases it as choosing "up to 4 different ones," so all four elements are open to the class; the Elementalist spans the whole element set rather than arriving fixed to a single pick. Earth is the documented example of the subcategory system: an Earth Elementalist can bend metal. The game also notes that some elements have subcategories of this kind, so a chosen element can offer more than its base route.

What choosing an element changes about play
Each element has its own route. That is the core effect of the choice: Water, Air, Earth and Fire are distinct paths, and your element decides which one you follow. Where an element has subcategories, its route branches further; Earth's metal bending is the named example, so a single element can open extra directions inside its own path.
The game's description makes the split at the route level and does not break down each element's route contents. What is documented is exactly this: your element choice sets your route, and subcategories such as Earth's metal bending extend what that route can cover.
Getting the Elementalist class
Classes are one of the main ways SERESGENUS: EPHEMERALITY lets you shape your playstyle, and the Elementalist is the class for players who want that shape built around elements. The class is sold as a game pass named Elementalist [CLASS] — the game itself is free, and this is one of its paid passes. Current pricing and purchase steps are on the how to unlock Elementalist page, and the gamepasses overview lists it alongside the game's other passes.
Because classes exist to shape playstyle, it is worth comparing the Elementalist with the alternatives before buying the pass: the how to choose a class guide walks through that decision, the classes guide covers the class system as a whole, and the beginner guide is the place to start on everything around your class.
Related Guides
How to Unlock the Elementalist
What unlocking the Elementalist actually requires and whether the purchase is worth it.
How to Choose a Class
What to weigh when choosing a class and what is actually documented about each.
Classes Guide: Classes and Builds
Known classes, how builds grow across a run and which direction suits your playstyle.