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How to Gather Materials in SERESGENUS: EPHEMERALITY

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A practical gathering guide for SERESGENUS: EPHEMERALITY: punch trees and bushes for wood, plant fiber and seeds, craft a Stone Pickaxe through the HAND CRAFTING menu, defeat enemies for their drops, and gather in every world so you can craft weapons, gear and build your base.

Quick answer

Hit trees and bushes with your bare hands to collect wood, plant fiber and seeds, then open the HAND CRAFTING menu — the Stone Pickaxe is craftable immediately afterward from those same hand-gathered materials. Keep gathering from every world's enemies and terrain, because those materials pay for your weapons, gear and base.

  • No tools are required to start: punching trees and bushes collects wood, plant fiber and seeds from the opening minutes of a run.
  • Enemies are a second material source — a stone-like enemy dropped meat and experience when defeated.
  • The game has six unique worlds, and each contains its own resources, so every new world restarts the gathering work.
  • Recommended order: gather each world's resources before crafting new weapons and gear.

Start with your hands, not tools

You do not need equipment for your first gathering pass. From the opening minutes of a run you can hit trees and bushes directly to collect wood, plant fiber and seeds — no pickaxe, no crafting, no prerequisites. Those hand-gathered materials are exactly what the early recipes consume, which makes this the fastest route into the crafting system.

Next, open the HAND CRAFTING menu. It converts raw pickups into usable items: right after the first gathering pass it produces basics such as Rope, and shortly after that it crafts the Stone Pickaxe, your first real tool, made entirely from materials you collected by hand. The early-game rhythm is gather by hand, open HAND CRAFTING, craft upward.

Checklist

  • Punch trees and bushes

    Collect wood, plant fiber and seeds with bare hands — this works before you own any tools.

  • Open the HAND CRAFTING menu

    Hand-gathered materials feed your first recipes here, including basics like Rope.

  • Craft a Stone Pickaxe

    Your first real tool is craftable early from the materials you gathered by hand.

  • Fight the world's enemies

    Enemies drop materials too — defeating a stone-like enemy yielded meat and experience.

  • Craft weapons and gear

    Spend what you collected on new equipment before pushing deeper.

SERESGENUS EPHEMERALITY how to gather materials visual reference

Know your two material sources

Gathering happens in every world from two directions at once. Terrain provides the stationary targets — trees and bushes are the demonstrated example — while enemies carry materials of their own and drop them when defeated. A stone-like enemy, for instance, dropped meat and experience when killed. That makes fighting part of gathering rather than a separate chore: clearing enemies along your gathering route is itself a collection method. For a look at what each area holds, see the SERESGENUS EPHEMERALITY enemies list, and the SERESGENUS EPHEMERALITY combat guide covers how to fight them.

The materials you will collect and spend

Across gathering and crafting you will encounter a wide material pool. Wood, plant fiber and seeds arrive in your first minutes from punched vegetation, while names like Voidstone Ingot and Abyss Horn appear in late-run crafting — the list keeps expanding the longer a run goes.

Data table

Material
Wood
When you meet it
Your first minutes, from punched vegetation
Material
Stone
When you meet it
Across gathering and crafting
Material
Steel Ingot
When you meet it
Across gathering and crafting
Material
Rope
When you meet it
Across gathering and crafting
Material
Plant fiber
When you meet it
Your first minutes, from punched vegetation
Material
Seeds
When you meet it
Your first minutes, from punched vegetation
Material
Meat
When you meet it
Across gathering and crafting
Material
Voidstone Ingot
When you meet it
Late-run crafting
Material
Abyss Horn
When you meet it
Late-run crafting
Material
Beast Bone
When you meet it
Across gathering and crafting
Material
Beast Hide
When you meet it
Across gathering and crafting
Material
Darkroot Wood
When you meet it
Across gathering and crafting
Material
Elderwood
When you meet it
Across gathering and crafting
Material
Elemental Residue
When you meet it
Across gathering and crafting
Material
Khaen Form
When you meet it
Across gathering and crafting

The materials convert into progress in very concrete ways. One early example: upgrading Crafting Table I to Crafting Table II costs 50 Wood, 20 Stone, 10 Steel Ingot and 5 Rope — a single upgrade that already combines four different materials. Read that as the shape of the whole economy: every stack you gather is either a piece of gear waiting to be crafted or a base upgrade waiting to happen. The SERESGENUS EPHEMERALITY crafting guide covers what you can build, and the SERESGENUS EPHEMERALITY resources guide looks at the resources themselves.

Gather in every world before you craft

SERESGENUS: EPHEMERALITY is structured around six unique worlds, and each one contains its own enemies, resources, secrets and a boss. That design makes gathering a per-world job rather than a one-time task: each of the six worlds contains its own enemies and resources, and the recommended order is to gather resources in each world before crafting new weapons and gear — enter the world, collect from its enemies and terrain, then spend the haul on equipment.

The per-world gathering loop

  1. Enter a world

    Each of the six worlds holds its own enemies, resources and secrets, so every arrival means a fresh material pool.

  2. Gather from terrain and enemies

    Hit gatherable plants and defeat enemies — both are material sources in the world you are in.

  3. Craft weapons and gear

    Spend the collected materials on your next equipment tier before moving on.

Every world has its own resource pool, so the loop restarts on arrival — gather first, craft second.

The SERESGENUS EPHEMERALITY worlds guide details what each world holds, and the SERESGENUS EPHEMERALITY beginner guide places gathering inside the full first-run routine.

Where the haul goes: weapons, gear and your base

Gathered materials end up in two places: your equipment and your base. Crafting weapons and gear from what each world provides is the recommended next step after every gathering pass, and base building draws on the same supply — the Crafting Table I-to-II upgrade above is a typical base expense, priced in exactly the materials you pull from terrain and enemies. When you are ready to spend, the SERESGENUS EPHEMERALITY weapon crafting and SERESGENUS EPHEMERALITY gear crafting guides cover equipment, while SERESGENUS EPHEMERALITY how to build a base covers the structures side.