How to Gather Materials in SERESGENUS: EPHEMERALITY
A practical gathering guide for SERESGENUS: EPHEMERALITY: punch trees and bushes for wood, plant fiber and seeds, craft a Stone Pickaxe through the HAND CRAFTING menu, defeat enemies for their drops, and gather in every world so you can craft weapons, gear and build your base.
Quick answer
Hit trees and bushes with your bare hands to collect wood, plant fiber and seeds, then open the HAND CRAFTING menu — the Stone Pickaxe is craftable immediately afterward from those same hand-gathered materials. Keep gathering from every world's enemies and terrain, because those materials pay for your weapons, gear and base.
- No tools are required to start: punching trees and bushes collects wood, plant fiber and seeds from the opening minutes of a run.
- Enemies are a second material source — a stone-like enemy dropped meat and experience when defeated.
- The game has six unique worlds, and each contains its own resources, so every new world restarts the gathering work.
- Recommended order: gather each world's resources before crafting new weapons and gear.
Start with your hands, not tools
You do not need equipment for your first gathering pass. From the opening minutes of a run you can hit trees and bushes directly to collect wood, plant fiber and seeds — no pickaxe, no crafting, no prerequisites. Those hand-gathered materials are exactly what the early recipes consume, which makes this the fastest route into the crafting system.
Next, open the HAND CRAFTING menu. It converts raw pickups into usable items: right after the first gathering pass it produces basics such as Rope, and shortly after that it crafts the Stone Pickaxe, your first real tool, made entirely from materials you collected by hand. The early-game rhythm is gather by hand, open HAND CRAFTING, craft upward.
Checklist
- Punch trees and bushes
Collect wood, plant fiber and seeds with bare hands — this works before you own any tools.
- Open the HAND CRAFTING menu
Hand-gathered materials feed your first recipes here, including basics like Rope.
- Craft a Stone Pickaxe
Your first real tool is craftable early from the materials you gathered by hand.
- Fight the world's enemies
Enemies drop materials too — defeating a stone-like enemy yielded meat and experience.
- Craft weapons and gear
Spend what you collected on new equipment before pushing deeper.

Know your two material sources
Gathering happens in every world from two directions at once. Terrain provides the stationary targets — trees and bushes are the demonstrated example — while enemies carry materials of their own and drop them when defeated. A stone-like enemy, for instance, dropped meat and experience when killed. That makes fighting part of gathering rather than a separate chore: clearing enemies along your gathering route is itself a collection method. For a look at what each area holds, see the SERESGENUS EPHEMERALITY enemies list, and the SERESGENUS EPHEMERALITY combat guide covers how to fight them.
The materials you will collect and spend
Across gathering and crafting you will encounter a wide material pool. Wood, plant fiber and seeds arrive in your first minutes from punched vegetation, while names like Voidstone Ingot and Abyss Horn appear in late-run crafting — the list keeps expanding the longer a run goes.
Data table
- Material
- Wood
- When you meet it
- Your first minutes, from punched vegetation
- Material
- Stone
- When you meet it
- Across gathering and crafting
- Material
- Steel Ingot
- When you meet it
- Across gathering and crafting
- Material
- Rope
- When you meet it
- Across gathering and crafting
- Material
- Plant fiber
- When you meet it
- Your first minutes, from punched vegetation
- Material
- Seeds
- When you meet it
- Your first minutes, from punched vegetation
- Material
- Meat
- When you meet it
- Across gathering and crafting
- Material
- Voidstone Ingot
- When you meet it
- Late-run crafting
- Material
- Abyss Horn
- When you meet it
- Late-run crafting
- Material
- Beast Bone
- When you meet it
- Across gathering and crafting
- Material
- Beast Hide
- When you meet it
- Across gathering and crafting
- Material
- Darkroot Wood
- When you meet it
- Across gathering and crafting
- Material
- Elderwood
- When you meet it
- Across gathering and crafting
- Material
- Elemental Residue
- When you meet it
- Across gathering and crafting
- Material
- Khaen Form
- When you meet it
- Across gathering and crafting
The materials convert into progress in very concrete ways. One early example: upgrading Crafting Table I to Crafting Table II costs 50 Wood, 20 Stone, 10 Steel Ingot and 5 Rope — a single upgrade that already combines four different materials. Read that as the shape of the whole economy: every stack you gather is either a piece of gear waiting to be crafted or a base upgrade waiting to happen. The SERESGENUS EPHEMERALITY crafting guide covers what you can build, and the SERESGENUS EPHEMERALITY resources guide looks at the resources themselves.
Gather in every world before you craft
SERESGENUS: EPHEMERALITY is structured around six unique worlds, and each one contains its own enemies, resources, secrets and a boss. That design makes gathering a per-world job rather than a one-time task: each of the six worlds contains its own enemies and resources, and the recommended order is to gather resources in each world before crafting new weapons and gear — enter the world, collect from its enemies and terrain, then spend the haul on equipment.
The per-world gathering loop
Enter a world
Each of the six worlds holds its own enemies, resources and secrets, so every arrival means a fresh material pool.
Gather from terrain and enemies
Hit gatherable plants and defeat enemies — both are material sources in the world you are in.
Craft weapons and gear
Spend the collected materials on your next equipment tier before moving on.
Every world has its own resource pool, so the loop restarts on arrival — gather first, craft second.
The SERESGENUS EPHEMERALITY worlds guide details what each world holds, and the SERESGENUS EPHEMERALITY beginner guide places gathering inside the full first-run routine.
Where the haul goes: weapons, gear and your base
Gathered materials end up in two places: your equipment and your base. Crafting weapons and gear from what each world provides is the recommended next step after every gathering pass, and base building draws on the same supply — the Crafting Table I-to-II upgrade above is a typical base expense, priced in exactly the materials you pull from terrain and enemies. When you are ready to spend, the SERESGENUS EPHEMERALITY weapon crafting and SERESGENUS EPHEMERALITY gear crafting guides cover equipment, while SERESGENUS EPHEMERALITY how to build a base covers the structures side.
Related Guides
Crafting Guide: Tools, Weapons and Gear
Where to access crafting and how to craft tools, weapons and gear for your runs.
Resources and Rewards Guide
Which resources matter, where each one comes from and how rewards convert into progress.
Worlds Guide: All Six Worlds in Run Order
See all six worlds in run order, what each one adds, and how to travel between them.